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Warhammer: The Old World

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Pudełko: Warhammer: The Old World - Arcane Journal: The Razing of Westerland
Zdjęcie: Xjoy
2 graczy 90 minod 14 lat 2024BGG #411400

Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign,

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Warhammer: The Old World - Battle March: General's Companion
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Warhammer: The Old World - Battle March: General's Companion

EN · Wszystkie

Pudełko: Warhammer: The Old World - Battle March: General's Companion
Zdjęcie: Xjoy
2 graczy 90 minod 14 lat 2024BGG #411400

For every great battle that rages across the World of Legend, a hundred or more smaller battles are fought between bold warbands. This book expands upon the core rules of Warhammer: the Old World, allowing players to fight desperate battles with smaller forces. Skirmish Battles in the Old World This expansion book contains everything you need to know to play smaller-scale Battle March games of Warhammer: The Old World, leading raiding parties, vanguards, and outriders in desperate battle. This book tells of the campaign fought within the Axe Bite Pass, and allows you to recreate key moments using the scenarios and muster lists provided. In addition, the Battle March General Principles section gives you all the information you need to write your own muster lists and create your own scenarios. The additional rules provide advice for anyone wishing to run a Battle March matched play event, allow you to include Random Happenings – events which capture the chaos of war – and add more objectives to your games. Inside this 48-page softcover gaming supplement, you will find: – Battle March Campaign: Based on the battles in Axe Bite Pass, this campaign includes 6 narrative scenarios and muster lists for the Empire of Man and Orc & Goblin Tribes – Battle March Rules: Learn how to play Battle March games, including Objectives, Deployment Maps, Matched Play rules, and Magic items – Muster Lists: Lists for the Dwarfen Mountain Holds, Beastmen Brayherds, Kingdom of Bretonnia, and High Elf Realms – Additional Rules: Including Secondary Objectives, Random Happenings, baggage carts, and more to keep your games exciting You will need a copy of the Warhammer: The Old World Rulebook, as well as the army lists found in Warhammer: The Old World – Forces of Fantasy, Warhammer: The Old World – Ravening Hordes and Arcane Journal: Armies of Grand Cathay, to make full use of the contents of this expansion.

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Dane gry: BoardGameGeek

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