Przejdź do treści
najtanszaplansza.pl
Zaloguj się Koszyk
OkazjeWydanie nocneKatalogJak porównujemyO redakcji

Thunder Alley

3 produkty

Katalog›Thunder Alley
Pudełko: Thunder Alley
Zdjęcie: Planszostrefa
2–7 graczy 30–60 minod 10 lat 2014BGG #108906

Thunder Alley is a stock car racing game for 2-7 players with the feel and flexibility of a card-driven simulation. Drafting, teamwork, accidents, yellow flags, pit strategy, working to lead laps, and sprints to the finish are all included and bring the feel of racing to the game. Players control not one car, but a team of 3-6 cars. Thus, each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important, but if only one car crosses the finish line, your team might end up outside the winner's circle looking in. The game includes four different types of movement, often with many cars moving with the play of a single card, and each type has its place and time: Solo movement allows you to break away from the pack. Draft and pursuit movement are best used for keeping your team of cars together. Lead movement can create a pack of cars that moves toward the front. Turns are fast, each play is important, and the track situation is fluid. The wrong movement in the wrong situation can be disastrous, with you possibly being left out of the draft and all alone. Experienced players will be able to identify the best type of movement for the current situation. Cars suffer wear over the course of a race and need to take pit stops. Tire wear, suspension difficulties, fuel issues, and major engine and transmission problems are all modeled in the game. If you feel lucky, you might try to hold it together just a little bit longer in hopes that a yellow flag will come out and cause a mass rush into the pits. Waiting on a yellow that never comes can be maddening as the rest of the pack moves by your worn-out car. What's more, an events deck can make your strategy pay off or punish you for your failure to take precautions. Accidents, yellow flags, worsening track situations, and deteriorating cars are all part of the game. Could all of your perfect strategy be derailed by those incoming rain clouds? Included in the game

zarządzanie ręką

Opis: Planszostrefa

Dane gry: BoardGameGeek

Gra1Dodatki2
Wszystkie 1Standard 1
Język
PLENWszystkie
Stan
NowaUżywanaUszkodzone pudełko
Stan: Używana
NowaUżywanaUszkodzone pudełko
Sortuj: katalog
Kolejność kataloguNajtaniej z dostawąNazwa
Thunder Alley
StandardEN
brak ofert· obserwuj0 sklepów
→
najtanszaplansza.pl

Ceny planszówek z 8 sklepów, sprawdzane co noc. Sklepy nie płacą za miejsce.

Serwis

OkazjeWydanie nocneKatalogLista zakupów

O nas

O redakcjiJak porównujemySklepy
© 2026 Quasar Damian WojciechowskiCeny i dostępność pochodzą ze sklepów i mogą się zmienić — rozstrzyga strona sklepu
Ilustracje generowane z pomocą AI
Zamknij ×

Thunder Alley

EN · Standard

Pudełko: Thunder Alley
Zdjęcie: Planszostrefa
2–7 graczy 30–60 minod 10 lat 2014BGG #108906

Thunder Alley is a stock car racing game for 2-7 players with the feel and flexibility of a card-driven simulation. Drafting, teamwork, accidents, yellow flags, pit strategy, working to lead laps, and sprints to the finish are all included and bring the feel of racing to the game. Players control not one car, but a team of 3-6 cars. Thus, each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important, but if only one car crosses the finish line, your team might end up outside the winner's circle looking in. The game includes four different types of movement, often with many cars moving with the play of a single card, and each type has its place and time: Solo movement allows you to break away from the pack. Draft and pursuit movement are best used for keeping your team of cars together. Lead movement can create a pack of cars that moves toward the front. Turns are fast, each play is important, and the track situation is fluid. The wrong movement in the wrong situation can be disastrous, with you possibly being left out of the draft and all alone. Experienced players will be able to identify the best type of movement for the current situation. Cars suffer wear over the course of a race and need to take pit stops. Tire wear, suspension difficulties, fuel issues, and major engine and transmission problems are all modeled in the game. If you feel lucky, you might try to hold it together just a little bit longer in hopes that a yellow flag will come out and cause a mass rush into the pits. Waiting on a yellow that never comes can be maddening as the rest of the pack moves by your worn-out car. What's more, an events deck can make your strategy pay off or punish you for your failure to take precautions. Accidents, yellow flags, worsening track situations, and deteriorating cars are all part of the game. Could all of your perfect strategy be derailed by those incoming rain clouds? Included in the game

zarządzanie ręką

Opis: Planszostrefa

Dane gry: BoardGameGeek

PLbrak ofertEN · Thunder Alleybrak ofert

Gdzie kupić

0 ofert · EN · razem z dostawą
Stan

Brak ofert dla tego stanu produktu. Wybierz inny stan lub wróć później.

Historia najniższej ceny

cena produktu

Brak zapisów zmian ceny dla tego produktu.