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Arcs

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Katalog›Arcs
Pudełko: Arcs (edycja angielska)
Zdjęcie: Xjoy
2–4 graczy 60–120 minod 14 lat 2024BGG #359871

In Arcs, 3-4 players guide their factions through a fast-playing space opera that unfolds over a trio of 60-90 minute sessions. The game opens in the final days of a decaying empire. Players take the role of the last regents of a once proud state that stretched to the farthest worlds of the Reach. Faced with an encroaching blight that threatens the outer planets, players must balance the integrity of their homelands with their own ambitions. Arcs uses an innovative card-driven action system that is easy-to-learn and highly interactive. Players are given hands of action cards each turn and must balance their desire to control the game's tempo against their other interests. Should you use the initiative to seize control of a critical new technology or reposition your fleets for a coming engagement? When players do trade blows, the battles are resolved in a snap using a simple dice system. However, combat's interaction with the larger action system offers players a wide range of tactical options, from multi-turn sieges to daring raids and dramatic escapes. Players begin the game in roughly symmetrical positions, which helps new players learn the core systems quickly. However, their choices will soon cause their paths to diverge. Unearthing an ancient technology might make the restoration of the empire possible. A chance discovery on a blighted world might lead a player to abandon their wealth and begin a voyage across the Reach to right an ancient wrong. Every choice will advance the game's story and form part of an emergent, player-driven campaign. Many of these choices are resolved in a special "intermission" between games. During this phase, new rules modules are activated, and players are introduced to new capabilities and objectives. Despite their similar starting points, by the end of a campaign, players might control factions as varied as any in Root or Vast. Players will also use the intermission to spend their hard-earned power to maintain their fleets and wea

science fictionprzewagi na obszarachrzut kośćmizarządzanie ręką

Opis: Planszostrefa

Dane gry: BoardGameGeek

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Wszystkie 3Duże dodatki 3
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ARCS: Pomór na Rubieży
Duże dodatkiPL
brak ofert· obserwuj0 sklepów
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Arcs: Blighted Reach Campaign Expansion
Duże dodatkiEN
brak ofert· obserwuj0 sklepów
→
Arcs: Leaders and Lore Pack
Duże dodatkiEN
brak ofert· obserwuj0 sklepów
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Arcs: Blighted Reach Campaign Expansion

EN · Duże dodatki

Pudełko: Arcs: Blighted Reach Campaign Expansion
Zdjęcie: Planszostrefa
2–4 graczy 90–120 minod 14 lat 2024BGG #359871

By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship. Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games. UWAGA! Ten dodatek nie jest samodzielną grą. Do rozgrywki wymagana jest podstawowa wersja gry Arcs Warto zobaczyć: BoardGameGeek.com - opis (j. angielski)

science fictionprzewagi na obszarachrzut kośćmizarządzanie ręką

Opis: Planszostrefa

Dane gry: BoardGameGeek

PLbrak ofertEN · Arcs: Blighted Reach Campaign Expansionbrak ofert

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