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Warhammer: The Old World

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Katalog›Warhammer: The Old World
Pudełko: Warhammer: The Old World - Arcane Journal: The Razing of Westerland
Zdjęcie: Xjoy
2 graczy 90 minod 14 lat 2024BGG #411400

Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign,

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Dane gry: BoardGameGeek

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Warhammer: The Old World - Arcane Journal: The Razing of Westerland
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Warhammer: The Old World - Arcane Journal: The Breaching of the Great Bastion
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Warhammer: The Old World - Arcane Journal: Kingdom Of Bretonnia
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Warhammer: The Old World - Arcane Journal: Tomb Kings Of Khemri
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Warhammer: The Old World - Arcane Journal: Orc & Goblin Tribes
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Warhammer: The Old World - Arcane Journal: Dwarfen Mountain Holds
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Warhammer: The Old World - Arcane Journal: Warriors of Chaos
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Warhammer: The Old World - Arcane Journal: Empire of Man
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Warhammer: The Old World - Arcane Journal: High Elf Realms
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Warhammer: The Old World - Arcane Journal: Beastmen Brayherds
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Warhammer: The Old World - Arcane Journal: Armies of Grand Cathay
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Warhammer: The Old World - Arcane Journal: Dawn of the Storm Dragon
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Warhammer: The Old World - Tomb Kings: Arcane Journal: The War of Settra's Fury
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Warhammer: The Old World - Arcane Journal: Armies of Grand Cathay

EN · Wszystkie

Pudełko: Warhammer: The Old World - Arcane Journal: Armies of Grand Cathay
Zdjęcie: Xjoy
2 graczy 90 minod 14 lat 2024BGG #411400

Charged with the defence of the Great Bastion, the Armies of Grand Cathay are experienced and battle-tested warriors. For centuries, they have kept the legions of the Ruinous Powers at bay. Though the Empire of the Celestial Dragon lies far from the nations of the Old World, Cathayan merchants have plied the ocean waves for hundreds of years, and vast armies of Jade Warriors and Lancers pledge to fight alongside or against the armies of the west in times of peril. This essential guidebook studies the rich history, background, and culture of the Armies of Grand Cathay, and offers rules to use them in your games of Warhammer: The Old World. It includes inspiring lore, artwork, and photography, along with rules allowing you to muster a mighty collection of the Celestial Dragon's warriors, and get the most out of them on the tabletop. Within this 48-page softback supplement book, you will find: – Background and lore: Wild Grand Cathay is a distant land. They have centuries-long ties to the Old World, offering trade and military assistance to the many empires at war. – Armies of Nan-Gau: Rules to field the Armies of Grand Cathay in all their glory. – Special Character & Unit Profiles: Background and rules for units and characters, including Miao Ying, The Storm Dragon, and three other character types. – The Spell Lores of Yin and Yang: Learn the powers associated with both sides of Feng Shi sorcery. – Armies of Grand Cathay Armoury and Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, Arcane Items, and weapons exclusive to the army. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book.

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Opis: Xjoy

Dane gry: BoardGameGeek

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